Wisp, the Stray; also Wynter and Wei

Rog and Shipwrecked Compatible .

WISP: the Stray –
Health – 75
Hunger – 100 (drains somewhat slowly)
Sanity – 175 (drains slow at night)
She’s a fighter and has the attack speed and damage to show for it! She will eat only meat, but can eat monster meat no prob. She can only get hairballs by eating petals, but it hurts and makes her hungry! She also doesn’t know how to craft most kitty-things and is uncomfortable in armor, making her slow.

WYNTER: the Longhair –
Health – 200
Hunger – 300
Sanity – 100
Slooow, but strong. Has a super thick coat of hair to keep her extra warm (with three sprites for each level of growth after shaven), which makes her prone to overheating and causes her to randomly hack up hairballs at the cost of hunger. She can eat fruits and veggies, but they make her sick.

WEI: the Housecat –
Health – 75
Hunger – 150
Sanity – 50
Is a declawed housecat and as such, is terrible in combat. He has ‘nightvision’ that worsens with his sanity, so he’s never REALLY in the dark, but is neurotic and paranoid, so he has pitiful sanity, anyway. He comes prepared for trouble and can craft more than the average cat, and while he can eat fruits and veggies, his sensitive kitty tummy can’t can’t handle them along with stale food!

ALL CHARACTERS:
– They all have a shavable coat of fur that grows back over time. Winter has loads of fur, Wisp has a good amount, Wei has basically nothing. Winter starts out with a full coat, Wisp and Wei still need to grow theirs out on new game start.
– They’re all more upset by rain than others – the more fur, the more upset.
-Each have their own unique sounds and dialogue! Note: there are a couple of lines of dialogue that aren’t meows (like when you click on a gravestone) because they simply weren’t in the standard speech file and I need to go hunt for them to change them :U

CATMINT:
The world now spawns the occasional catmint bush, which can be harvested, dug up and planted, just like any other bush. They’re fairly uncommon, and appear in meadows and around beehives and other flowers.

For any other character, the bush acts much like flowers do – you get a little sanity boost when you pick it and when you eat it. For Wisp, Wynter and Wei, though, eating catmint results in a minute of tripping out. The world is more colorful, you can hear ALL the birds (and maybe some that aren’t there), may be a little faster, and get a steady boost to sanity.

CAT STUFF CRAFTING TAB:

Wei’s Bow: Craftable only by Wei, gives a bonus similar to the cane
Colorful Yarn: Delightful! It keeps you just a bit warmer if you keep it in your pocket.
Bell Collar: grants immunity to ghosts (may change to ghosts can be followers) and has a bit of a sanity boost.
Bug Collar: Immunity to bugs!
Rhinestone Collar: Adds a tiny light and glows. Also is pleasant.
Scaredycat Collar: Increases movement speed, has a bit of armor, and teleports you randomly if attacked.
Big Sweatervest: Warm and pleasant and argyle.

NEW FOOD AND CROCKPOT RECIPES:

Beefy Milk: Dropped by Beefalo (and Waterbuffalo with Shipwrecked) with the possibility of producing between 1 or 2 buckets. One dropped meat has been taken out to balance this out some, but the milk still counts as meat with a value of 1 so you can use it the same way as the meat drops.
Fishy Concoction: 3+ seafood type items; good for your health, not so yummy
Flan: 2 eggs, honey, milk or butter; very high in calories, not good for you, but satisfying.
Fresh Ricotta: just cook the Beefy Milk over a normal fire! Also very fattening, and makes you feel good all around.
Snooty Snack: fish or drumstick, butter or milk or egg, veggie; just catfood, but pretty well balanced for a meal.

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