Special Events
Version: 19.01.24
“Let there be special event!”
Admins can apply special events after the world is generated.
This mod will send the following two commands for you:
ApplySpecialEvent(“event”)
TheWorld.topology.overrides.specialevent = “event”
in which “event” could be the following codes
Download Nownil <- aka default (without quotation marks)
“none”
“hallowed_nights”
“winters_feast”
“year_of_the_gobbler”
“year_of_the_varg”