Personal Chesters

This mod gives all players their own Chester.

Personal Chesters are separate from the original Chester, so he’ll still remain in the world. However personal Chesters are linked to the player, and will be saved and despawned with the player when they leave.

Commands in case you misplace your eyebone.

c_returneyebone()
c_returneyebone(“Player Name”)
ThePlayer:ReturnEyebone()

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